Unity Technologies hopes to groom 80,000 people for game jobs over three years with an education initiative aimed at helping people learn how to program and develop games. From a report: Unity is paying for this program with help from its initial public offering, in which it raised $1.3 billion at a $13.6 billion valuation in September. At the time, it set aside 750,000 shares for the Unity Social Impact fund. That is valued at $83.6 million today, and part of it will be used for the education goal. I think of this as enlightened self-interest. By training people how to use its tools, Unity creates new customers for its game engine, which is the most popular tool for building games. Unity’s Jessica Lindl said in an interview with GamesBeat that the company will create learning experiences to help people create a game portfolio, get Unity Certified, and prepare for a new job. “We’ve formalized a long company philosophy that the world is a better place with more creators in it,” Lindl said. “This strategy is around how we are empowering our employees and our creators to foster a more inclusive and sustainable world.” The COVID-19 pandemic has created a global recession that has left millions of people around the world out of work. So Unity hopes to address that with an alternative, no-cost path to employment with the launch of “career pathways.”

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